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The Plugin Has Three Main Parts
Click on one of the sections to get started.
There is a small amount of setup the Player Character needs to have in order to interact with the Action Objects. You will need to add a component and setup some inputs for the system to utilize.
We discuss how to use the Action Objects as a basic level in doing audio and animations. Then we will explain the extra functions that will allow for greater customization through Unreal Engine blueprints.
Go through the instructions in how to use the Action Guide. This Unreal Engine DataTable is how the Action Objects are assigned sequences that will tell each object how it is supposed to interact with the player.
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